in game font spelling "Farmer"
Against
in game font spelling "Potatoes"
Idle gameplay planner
Farming Page Explanation
farming production tab
Best Auto Placement
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This is one of the most important parts of this page so read the following closely:
A
How many hours to simulate to find the optimal plant placements. You should set this to however long you think your current run will go on for. I.E. you are looking to do a 3 day run and you are 1 day into your current one, then set this to 48 hours (72 - 24).
B
How many autos you want the simulation to use. Recommended to set this to the same number as auto plots in your game.
C
Press this to get the best distribution of plants for an AFK approach. Meaning you can set-up your plants exactly how it tells you and leave it for however long you set the "Hours to calculate" (
A
).
D
Press this to get the most optimal plant rotation, but it is more active. It will suggest the duration you should run each plant in all of your plots starting from your highest plant, then going down (I.E. Plant 3->Plant 2->Plant 1). This is much more active but can net you 10%-50% more Fries per run which will add up across many runs.
farming production tab
AFK Table Results
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This table summarizes the results for running "Calculate AFK".
A
This row shows you the most optimal placement (how many auto plots to use per plant) to generate the maximum amount of Health Potatoes.
B
This row shows you the most optimal placement (how many auto plots to use per plant) to generate the maximum amount of PIC levels while preserving as much HP as possible. It is recommended to consider following this distribution if the amount of Fries doign this is >90% (currently it is 93.35% so is a valid idea to approach to get 4x the PIC levels compare to just "Best Potatoe Generation")
C
This row shows you how long it would take to get the next PIC level for each plant if you ran ALL autos for that 1 plant AFTER the "Hours to calculate". I.E. To get the next P7 PIC, I need to run all 10 autos of it for 4 hours and 31 minutes
D
This shows how many auto plots need to run this plant and how many PIC levels you will get after "Hours to calculate". I.E. after 4 autos running P2, I will get 1 PIC level. If after I'm done "Hours to calculate" I can get 1 more PIC level by running all 10 autos for 4 hours if I wanted to.
French Fry Corner Tab Marked Up
Step Table Results
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This table is identical to the one explained above ("AFK Table Results") with the exception of highlighted area. Instead of placing the correct number of auto plots per plant, you will start from the highest plant (left side of the table) and work your way down. For each 'step' you will place all autos to be running the specified plant for the specified duration. I.E. in my case it recommends 0hours for plants P7-4 so I will skip those. Instead, I start with P3 for 3 hours. Then put all P2 for 6 hours, etc.
Unique French Fry Corner Tab Marked Up
Top Plant Settings
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A
Makes each plant have "Unlocked Autos" number of autos set (the plants at the top of the screen). This affects "Current Production".
B
Makes each plant have 0 autos (the plants at the top of the screen).
C
Switches between AFK mode (being able to set number of autos for the duration of "Hours to calculate") and Step mode (number of hours of max autos per plant). This affects the "Currently Selected Production".
Contagion Sample Image from in game
Graph Results
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The graph will display up to 6 lines: 1 representing the HP the other Fries. "Currently selected production" refers to the plant distribution selected at the top. "Best Production" and "Most PIC" will be based on "Calculate AFK" or "Calculate Steps". If the scaling or axis looks off, just toggle 'axis-scale' to the left.